Pumpkin Rogue
A roguelike in a nightmare realm with destructible walls, in which you must survive 10 areas against enemies and hazards. Use a variety of skills and items to reach the end and escape through the portals!
Portals will appear that will take you to the next area. Enemy portals will pop up after a while, spawning more enemies as the area becomes more fractured, forcing you to move on. Pick up potions and new skills that will help you survive, and use your environment to your advantage!
Let me know what you think!
Features include:
-destructible walls
-environmental hazards (fires, water, spider webs, pits)
-34 enemies (with varying abilities/features)
-35 items/spells
-5 unlockable player classes (with 8 different palettes).
Controls:
Z - Open / Close Menu , Cancel
X - Select menu option
Arrow keys - move , Attack (when moving into enemies)
Enter - Open the Pico-8 menu. If the 'Quickmode' setting is enabled, all actions will resolve at once without any delay.
10/15/25 Added 10 new weapons / items / skills, scrolls can spawn for all the spells, added a few more enemies, added more unlockable characters with different starting stats and abilities. Must get through 15 floors to win. Changed graphics and name to Pumpkin Rogue!
3/3/24 Minor updates, tweaks to item drop quantities from certain enemies.
8/27/21 update: accidentally removed the water generation, so it's re-added :D. Attack animations, require a little more xp for levels, and maybe a couple of other smaller things.
8/22/21 update: There is now a fog of war, different level generation, enemies get harder the further you get now, and other various tweaks!
7/1/21 update: Added basic movement transition (looks MUCH better now), Removed wait command
2/27/20 update: Various tweaks, added some new enemies and spells. Officially done with this cart! (at least for now)
2/23/20 update: Fixed bugs, added a few items / features. Almost ready to tie a bow on this game after polishing a tiny bit more.
Download
Click download now to get access to the following files:
Development log
- Big Fall Update - Pumpkin Rogue!82 days ago



Comments
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Nyaa—! Even though it’s made with Pico-8 and takes place in such a limited grid-based world, it was such a solid, engaging, and rewarding experience!
It was so fun that I ended up playing through with all the characters in one go.
It’s amazing how just small differences in starting stats and items can give each character such a distinct personality!
It was a truly wonderful game experience, meow! ฅ^•ﻌ•^ฅ
Thanks for making this pumpkin spiced roguelike that turned out to be another great hit on the long list of my Pico-8 Adventures.
One issue I'd somehow managed to run into is that sometimes you spawn in the level completely surrounded by unbreakable barriers such as spike pits, so while this happens relatively rarely, it is a bit suboptimal (or maybe I just don't understand something).
Thanks for playing!
Dang, I thought I had previously fixed that issue but it's been a while. I'll look into patching it this week.
cool game! very simple and smart mechanics
Thanks! Glad you liked it.
Is there a world record speedrun?
I just timed myself on version 1.2 (current version) as quick as I could go, and got 2min 25sec from the moment I selected a character to the moment I got through the last portal to the end screen. I didn't record it so it's not "official" but will give you a benchmark. I used the middle character with the axe, btw.
Obviously it'll be VERY luck based, varying greatly based on the enemies that spawn and items you get. Good luck if you decide to try, let me know if you get a better time!